The research presents a critical inquiry of the impact of cybernetic concepts on the development of interactive media art, particularly on the complex interrelation between the artist, the artwork, and the audience in process-oriented artworks.
In this paper, we discuss the potential of ordinary objects acting as human computer interfaces with an Inertial Measurement Unit, the Twiz, to capture a body’s orientation and acceleration. The motivation behind this research is to develop a toolkit that enables end users to quickly prototype custom interfaces for artistic expressions through movement. Through an iterative design process, we have enhanced existing technical implementations such as wireless data transfer, battery lifespan, two-way communication and data analysis including machine-learning techniques.